' + CKEDITOR.tools.htmlEncode( editor.lang.common.preview ) +'
' +
'
' +
'
';
return {
title : editor.lang.flash.title,
minWidth : 420,
minHeight : 310,
onShow : function()
{
// Clear previously saved elements.
this.fakeImage = this.objectNode = this.embedNode = null;
previewPreloader = new CKEDITOR.dom.element( 'embed', editor.document );
// Try to detect any embed or object tag that has Flash parameters.
var fakeImage = this.getSelectedElement();
if ( fakeImage && fakeImage.data( 'cke-real-element-type' ) && fakeImage.data( 'cke-real-element-type' ) == 'flash' )
{
this.fakeImage = fakeImage;
var realElement = editor.restoreRealElement( fakeImage ),
objectNode = null, embedNode = null, paramMap = {};
if ( realElement.getName() == 'cke:object' )
{
objectNode = realElement;
var embedList = objectNode.getElementsByTag( 'embed', 'cke' );
if ( embedList.count() > 0 )
embedNode = embedList.getItem( 0 );
var paramList = objectNode.getElementsByTag( 'param', 'cke' );
for ( var i = 0, length = paramList.count() ; i < length ; i++ )
{
var item = paramList.getItem( i ),
name = item.getAttribute( 'name' ),
value = item.getAttribute( 'value' );
paramMap[ name ] = value;
}
}
else if ( realElement.getName() == 'cke:embed' )
embedNode = realElement;
this.objectNode = objectNode;
this.embedNode = embedNode;
this.setupContent( objectNode, embedNode, paramMap, fakeImage );
}
},
onOk : function()
{
// If there's no selected object or embed, create one. Otherwise, reuse the
// selected object and embed nodes.
var objectNode = null,
embedNode = null,
paramMap = null;
if ( !this.fakeImage )
{
if ( makeObjectTag )
{
objectNode = CKEDITOR.dom.element.createFromHtml( '